GAMES & THINGS: August 29, 2014

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FANBOY’S PICKS

Each week, Fanboy the Comic Imp spotlights a few of his favorite recent game releases. Here’s what FB’s playing this week:

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MUNCHKIN

MUNCHKIN ADVENTURE TIME

24.95

Reaching level 10 is TRULY mathematical!

Join Jake, Finn, and the rest of the Adventure Time gang in Munchkin Adventure Time! Battle to ward off foes, avoid magical curses, and fight monsters in an attempt to reach level 10 and win the game! Plus, now in a Munchkin FIRST, play as one of your 8 favorite characters with new custom character cards, each possessing a power that stays with you throughout the game (gender switches still included). Play Munchkin Adventure Time on its own, or jam-mash it with other Munchkin games.
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MUNCHKIN LEGENDS 2: FAUN & GAMES

10.95

Did You Myth Us?

Faun and Games adds 56 more cards to the Munchkin mythology. You can use the Spear of Density to fight J.R.R. Trollkin, or fend off the Wendigo with your Hell Toupee. Play a new Race, the Faun, and caper out of danger . . . or into it!

MAGIC THE GATHERING


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FROM THE VAULT: ANNIHILATION

59.99

Contents and Details:

  • 15 Premium foil cards, including 6 with new art.
  • An exclusive Spindown™ life counter.
  • A collector’s guide.
  • Each card has been printed using a foil process unique to the From the Vault series.
  • From the Vault: Annihilation will be available world-wide in English only, and will have an extremely limited print run.
  • All cards are black bordered and tournament legal. This means that these cards are legal for use in any tournaments where the original printings are still legal.

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WARHAMMER

CODEX: GREY KNIGHTS

49.50

Description
The Grey Knights are Humanity’s greatest weapon against the daemonic armies of the Dark Gods. Created in utter secrecy by the Emperor, theirs is a sacred duty to defend the Imperium from Daemonkind.

Within this Codex you will find the ancient and war-ravaged history of the Grey Knights Chapter, from their creation at the close of the Horus Heresy to their battles in the Time of Ending. Plus a showcase of beautifully painted Citadel miniatures that depict the colour scheme and iconography of the Imperium’s most elite Space Marines Chapter. This book also contains rules for all the greatest heroes, units and vehicles of the Chapter, as well as an army list that enables you to organise your collection of Citadel miniatures into an army of the Emperor’s Daemonhunters.
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WARHAMMER 40,000 DATACARDS: GREY KNIGHTS

8.00

Description:

Datacards: Grey Knights contains the seven Daemonology (Sanctic) psychic powers cards and a deck of Tactical Objectives cards. This deck of 36 cards replaces the first six cards of the standard deck with the six Grey Knights exclusive objectives from Codex: Grey Knights.

Only available while stocks last this deck of cards provides easy access to the Tactical Objectives found in Warhammer 40,000: The Rules and Codex:Grey Knights.
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CODEX: SPACE WOLVES

49.50

Though some may see them as little more than savages, the Sons of Russ are a proud brotherhood, as noble as they are fierce. Their loyalty to the Imperium has been proven beyond a doubt for they are amongst Humanity’s greatest defenders. Where they prowl, the enemies of the Allfather cower in fear, for the Space Wolves are mighty warriors, ever hungry to earn glory in battle and a place in the sagas of Fenris.

This 104 page hardback Codex is the definitive guide to the Space Wolves. It presents the history of the Chapter and the sagas of the legendary heroes who lead it into battle. It is also packed with full-colour pictures and full descriptions of each unit, the rules for that units use and an army list. This Codex enables you to organise your collection of Citadel miniatures into an army worthy of the Allfather himself.
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STORMWOLF

81.00

The Stormwolf is the Space Wolves’ foremost assault craft, enabling them to bring the fight to the enemy wherever they may be found. It is the favoured transport of packs of battle-hungry Blood Claws and Grey Hunters, who are renowned for not holding back once committed to battle.

This multi-part plastic kit makes one Stormwolf . This deadly assault vehicle has an access point at the front of its hull and it functions as a transport for up to sixteen Space Wolves. It is equipped with a hull mounted twin-linked lascannon and a turret mounted twin-linked hellfrost cannon – a formidable weapon designed to freeze the target to absolute zero in an instant. The two side sponsons can be equipped with a choice of twin-linked heavy bolters, skyhammer missiles or twin-linked multi-meltas.

There is an abundance iconography including shields, pelts and hanging chains which can be used to customise the Stormwolf to suit the unit it is transporting.

This kit can also be assembled as a Stormfang Gunship.
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DUNGEONS & DRAGONS

DUNGEONS & DRAGONS PLAYER’S HANDBOOK

49.95

Everything a player needs to create heroic characters for the world’s greatest roleplaying game

The Player’s Handbook® is the essential reference for every Dungeons & Dragons® roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.

Use this book to create exciting characters from among the most iconic D&D® races and classes.

Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions.

The world needs heroes. Will you answer the call?
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HOARD OF THE DRAGON QUEEN

29.95

Fight the war against draconic oppression in this adventure for the world’s greatest roleplaying game.

In an audacious bid for power, the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun. To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen. The threat of annihilation has become so dire that groups as disparate as the Harpers and Zhentarim are banding together in the fight against the cult. Never before has the need for heroes been so desperate.
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DUNGEONS & DRAGONS STARTER SET

19.99

Everything you need to start playing the world’s greatest roleplaying game.

Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters!

The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination. This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy.

Ideal for a group of 4 – 6, the Dungeons & Dragons Starter Set includes a 64-page adventure book with everything the Dungeon Master needs to get started, a 32-page rulebook for playing characters level 1 – 5, 5 pre-generated characters, each with a character sheet and supporting reference material, and 6 dice.
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